MAP19: The Citadel (Doom II X-Treme)


Doom II X-Treme maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: The Citadel is the nineteenth map of Doom II X-Treme. It was designed by [[ ]] and uses the music track "".


Map of The Citadel
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Enter the main citadel and climb the steps to the north side. At the first pool of blood, open the north wall to find a flame thrower, an energy cell pack, and a backpack. (sector 19)
  2. At the next pool of blood in the same hall, open the north wall to get a dual sawed-off shotgun. (sector 41)
  3. Open the blue door at the right side of the citadel, then open the wall at the end of the hall. Head a bit east and open the north wall to find a highspeed chaingun, boxes of ammo, and a switch. The switch will lower the red key. (sector 117)
  4. Open the red door at the left side of the citadel, then open the wall at the end of the hall. Head a bit west, then open the south wall to get a flame thrower and energy cells. (sector 82)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Player spawns[edit]

This level contains seven spawn points:

  1. facing north-west. (thing 5)
  2. facing south-west. (thing 6)
  3. facing south-east. (thing 7)
  4. facing south-east. (thing 8)
  5. facing north-east. (thing 13)
  6. facing north-west. (thing 14)
  7. facing north-west. (thing 15)


Map data[edit]

Things 406
Vertices 1097*
Linedefs 1161
Sidedefs 1780
Sectors 231
* The vertex count without the effect of node building is 912.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]