MAP19: The Popes of Roam (Valiant)

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Valiant maps
A Different Breed

01 02 03 04 05 06 07

Abattoir of Thy Madness

08 09 10 11 12 13

Meet the New Corruption

14 15 16 17 18 31 32

Thou Art Annihilation
New Moon, Old Grudge

25 26 27 28 29 30

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: The Popes of Roam is the nineteenth map of Valiant. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Sunset Over Babylon" from Jenesis, composed by James Paddock (Jimmy). The par time is 2:00.

Walkthrough[edit]

Map of The Popes of Roam
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

You start in a cross-shaped room with two to four cyberdemons on either side. Shoot the target switch in front of you to lower the bars, which will alert the cyberdemons and cause them to teleport away, then enter the orange teleporter to reach a large outdoor area - the cyberdemons will wander this area, and you will need to avoid them as you progress. Dodge the super imps in front of you then head east to a metal building, take the shotgun by the east doorway then go inside and head up the steps to a skull switch guarded by zombiemen. Press the switch, which will open two closets containing imps and shotgun guys, then head back towards the starting building and proceed to the south-west corner - a wall here has lowered and released a group of super demons. Step past this wall to find a super chaingun and a second skull switch.

Press the second skull switch then head to the orange step in the south-east corner, where you can see the blue skull key on a pole; two more walls have lowered here to reveal a pack of imps and cacodemons. Go into the west compartment and press a third skull switch on the south wall, then head back to the starting building and look north-west to see that more walls have lowered to reveal two or three arachnotrons. Enter the marble structure behind the arachnotrons and press a fourth skull switch on the north wall, which will open two compartments to your left containing revenants and also release a pack of imps, demons, arachnotrons and cacodemons across the map. Go back to the south-east corner of the map and pick up the blue key, then go back to the marble structure and open the blue key door in the west wall to find the exit teleporter.

Other points of interest[edit]

Head east from the marble structure to find a super shotgun; taking it will release six pyro knights around you.

After opening the monster compartments by the blue key, enter the east compartment and walk between the orange walls to find an armor, berserk pack and supercharge.

Secrets[edit]

  1. After pressing the fourth skull switch in the marble structure, return to the point you teleported to at the start. Another skull switch has appeared here, press it to go up to a plasma gun and energy cell packs. (sector 167) To leave you must enter the teleporter in front of you, which will send you to a cavern with several super mancubi.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:31.91 Guanlan Chen (GarrettChan) 2021-06-09 va19p031.zip Cross-listed from Pacifist
NM speed 0:53.94 Guanlan Chen (GarrettChan) 2020-08-21 va19n053.zip
UV max 2:27.06 tchkb 2018-05-14 va19-227.zip
NM 100S 1:01.71 Guanlan Chen (GarrettChan) 2020-08-22 va19s101.zip
UV -fast 3:03.83 Guanlan Chen (GarrettChan) 2020-08-23 va19f303.zip
UV -respawn
UV Tyson 4:55.66 Petyan 2022-03-27 va19t455.zip
UV pacifist 0:31.91 Guanlan Chen (GarrettChan) 2021-06-09 va19p031.zip
NoMo 0:28.17 liveincity 2021-06-10 va19o2817.zip

The data was last verified in its entirety on April 14, 2022.

Statistics[edit]

Map data[edit]

Things 309
Vertices 4880*
Linedefs 3944
Sidedefs 6811
Sectors 537
* The vertex count without the effect of node building is 3391.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]