MAP19: The War Rooms (Hacx)
From DoomWiki.org
Hacx maps |
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First "episode" |
Second "episode" |
Third "episode" |
Final "episode"
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MAP19: The War Rooms is the twentieth map of Hacx. It was designed by Adam Williamson.
Contents
Walkthrough[edit]
Essentials[edit]
As soon as the level starts, run forward to collect a super kevlar vest and tazer that you can use to kill the thugs and androids around you. Enter the south-west office and press switch #1 next to the desk, then go into the opposite office and pass through the open doorway in front of you to enter a hallway with some more androids. Follow the hallway to a set of bars and flip switch #2 next to them, then go back to switch #1 and pass through the now-open doorway here to enter another hallway with some more androids. Go to the end of this hallway to flip switch #3, then go back to switch #2 and pass the open bars here to get to another set of bars that have switch #4 next to them. Head back to switch #1 where another set of bars have opened and pass through them to find yet more androids guarding switch #5, which will open the bars next to switch #4.
Head back to switch #4 and pass through the bars here to get an uzi, then go forward to a room with filing cabinets and make your way to the south-west corner of the room, destroying any androids lying in wait as you go. Press the button here to open the doorway at the north end and head through it to confront one or two terminatrixes, then press the next set of bars to open them and enter a room with computer desks protected by three to five monstructs. Take the photon 'zooka by the windows if you need it, press the button on the opposite wall to open the east doorway and release another terminatrix, then head through and open the next set of bars to enter a room with phages and stealths. Press the button behind the long desk to open the south doorway, then push past another terminatrix to reach the next set of bars which lead to a room with several majong 7s and mummies that turn into phages when shot.
Take the stick in the middle of the room if you need it, then press the button on the south wall to open the final doorway at the west end. Pass through this doorway and kill one or two more terminatrixes, then approach the last set of bars - they will open automatically, along with a compartment in the west wall that holds a mechamaniac. Destroy it then approach the door it was guarding to end the level.
Other points of interest[edit]
Secrets[edit]
- At the south-west hall, open the east wall to get a nuker. (sector 172)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:03.57 | David Spring (Springy) | 2013-03-06 | hx19-403.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on June 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing north. (thing 167)
- facing south. (thing 168)
- facing north. (thing 169)
- facing west. (thing 170)
- facing east. (thing 171)
- facing north. (thing 172)
- facing south. (thing 173)
- facing east. (thing 174)
- facing east. (thing 175)
Statistics[edit]
Map data[edit]
Things | 365 |
Vertices | 1230* |
Linedefs | 1112 |
Sidedefs | 1880 |
Sectors | 187 |
Things[edit]
This level contains the following numbers of things per skill level:
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