MAP19: Tin (32in24-6)
From DoomWiki.org
| 32in24-6 maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP19: Tin is the nineteenth map of 32in24-6, a deathmatch megawad. It was designed by Kim Bach (Torn).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 20)
- facing south. (thing 21)
- facing south. (thing 22)
- facing west. (thing 24)
- facing east. (thing 25)
- facing east. (thing 26)
- facing north. (thing 27)
- facing north. (thing 30)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 34 |
| Vertices | 292* |
| Linedefs | 314 |
| Sidedefs | 417 |
| Sectors | 48 |
Things[edit]
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | ||
| Shotgun | 4 | ||
| Super shotgun | 6 | ||
| Chaingun | 2 | ||
| Rocket launcher | 2 | ||
| Plasma gun | 1 | ||
| BFG9000 | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 8 | ||
| Teleport landing | 1 | ||
