MAP19: Tin (32in24-6)

From DoomWiki.org

32in24-6 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 00

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Tin is the nineteenth map of 32in24-6, a deathmatch megawad. It was designed by Kim Bach (Torn).

Analysis[edit]

Spawn pointsUnmarked
Map of Tin

Map layout[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 20)
  2. facing south. (thing 21)
  3. facing south. (thing 22)
  4. facing west. (thing 24)
  5. facing east. (thing 25)
  6. facing east. (thing 26)
  7. facing north. (thing 27)
  8. facing north. (thing 30)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 34
Vertices 292*
Linedefs 314
Sidedefs 417
Sectors 48
* The vertex count without the effect of node building is 263.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 4
Super shotgun 6
Chaingun 2
Rocket launcher 2
Plasma gun 1
BFG9000 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8
Teleport landing 1

See also[edit]

External links[edit]