This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
MAP19: Umbra is the nineteenth map of Beta 64. It was designed by Antnee.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Leave the starting room and head down the lift. In the right corner of this room will be a wall textured differently than the others: press it to reveal a room with a baron of Hell and a box of shotgun shells. Kill the baron of Hell to lower a nearby bookcase revealing an armor. (thing 77)
- In the western room past the blue corridor, one of the demonic faces periodically flickers with the picture of a computer screen. Press it to find a shootable switch that reveals a plasma gun and a backpack in the starting room. (thing 237)
- See secret #2. (thing 238)
- In order to obtain this secret, you will need to avoid pressing certain walls in the blood maze with the shotgunners. When you start, go forward and press the first one on the right, then the one on the left at the end of the corridor, then press the wall to the right of the alcove with the rocket that you see. This will allow you to reach the higher ground. Shoot the switches that reveal themselves which will allow you to move toward the supercharge. Finally, press the switch in front of it to lower the pillar it is on, after which you can pick it up. (thing 120)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Miscellaneous demos[edit]
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Time |
Player |
Date |
File |
Notes
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Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1457.
This level contains the following numbers of things per skill level:
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]