MAP19: Withering Away (Scythe 2)

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Scythe 2 maps
Gothic episode

01 02 03 04 05

Egypt episode

06 07 08 09 10

Industry episode

11 12 13 14 15

Waste episode
Earth jungle episode

21 22 23 24 25

Gothic hell episode

26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Withering Away is the nineteenth map of the megawad Scythe 2. It was designed by Erik Alm and uses a MIDI rendition of "Oldtown Station Remastered" by Marshall Parker, from Shadowrun (sequenced by Dangerfold), as its music track.

Walkthrough[edit]

Map of Withering Away
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

At the start, exit the room through the door in front, go forward then turn right, grabbing the super shotgun and go down the stairs in front. Follow the path until you reach the blood river. To your left is a lift blocked by bars and a switch, to your right is another switch. Flip the switch on the right to raise the bars then press the switch on the left to lower the lift and ride it to the top. Grab the yellow key then drop out from the window to reach the area after the start.

Go forward and climb the stairs to your left to open the yellow door. Climb the stairs to the left at the end of the hallway then go left and enter the room with the flaming barrel. Remember the location of the red door inside then use the switch next to it, exit the room and turn left. Wait for the stairs to finish rising then climb them and turn right. Go around the small building in front to find its entrance, then enter it. Take either opening in front and drop down the hole to your right to find a switch.

Flip it and drop down to your right. From the top of the stairs turn around and go through the room in front. Follow the path until you reach an outside area with a switch. Press it and turn around, climb the stairs to get back inside then go to your left. Collect the red key straight ahead and go towards the red door seen earlier. Follow the linear route outside then go to the right side. Use the switch at the end to lower the structure to your left. When it finishes lowering approach the stairs and you should see a glowing arrow pop up on the ground. Follow the arrows to find the exit portal.

Secrets[edit]

  1. From the yellow key tower, drop to the north onto the red wall, then from there, go east onto the rocks and to where the soul sphere is. (sector 208)
  2. At the eastern part of the red brick fort (north of the yellow key tower), you can spot a misaligned part of the southern wall of the room just before the passage back to the outdoors. Behind this wall, you will find a lift. Use it to reach the tower with BFG9000 and partial invisibility in it to grab. (sector 408)

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:26.60 Aleksey Kamenev (4shockblast) 2021-03-05 s219p026.zip Cross-listed from Pacifist
NM speed
UV max 4:03.51 j4rio 2019-07-27 s219-403.zip
NM 100S 4:40.20 megasphere308 2021-11-18 s219s440.zip
UV -fast 6:43.94 Ricardo Bischoff (Rizera) 2012-12-29 s219f643.zip
UV -respawn
UV Tyson 10:10.17 j4rio 2019-07-27 s219t1010.zip
UV pacifist 0:26.60 Aleksey Kamenev (4shockblast) 2021-03-05 s219p026.zip
NoMo 0:25.57 Kyle McAwesome 2023-05-30 s219o025.zip
NoMo 100S 1:10.69 Doomdaniel95 2017-06-29 s219os110.zip

The data was last verified in its entirety on June 24, 2023.

Statistics[edit]

Map data[edit]

Things 355
Vertices 3579*
Linedefs 3720
Sidedefs 6191
Sectors 632
* The vertex count without the effect of node building is 3086.

Things[edit]

This level contains the following numbers of things per skill level:

Trivia[edit]

See also[edit]

External links[edit]