MAP19: Xenocracy (Revolution!)

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Revolution! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Xenocracy is the nineteenth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Gargoyles," composed by James Paddock (Jimmy).

Walkthrough[edit]

Map of Xenocracy
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the starting point, enter the second to the north alcove leading to the west and open the door to find a blur artifact. (sector 99)
  2. In the area with the mancubus on top of the small building, get on top of this building using the stairs and jump southwest to where the plasma gun is. (sector 101)
  3. In the exit room where the arachnotron is, press the shining satyr switch facing the north, then return to the room that has Secret #2. One of the columns will be lowered revealing a megaarmor. (sector 98)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:57.66 NoisyVelvet 2022-07-22 tv19-057.zip
NM speed
UV max 3:07.86 Boris Klimeš (dew) 2011-04-11 tv19-307.zip
NM 100S
UV -fast 3:36.80 Jochen Schneidau (Angus) 2006-03-04 tv19f336.zip
UV -respawn
UV Tyson 7:48.29 Adolf Vojta (Gusta) 2006-03-03 tv19t748.zip
UV pacifist

The data was last verified in its entirety on August 1, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 111)
  2. facing south. (thing 112)
  3. facing south-east. (thing 113)
  4. facing south. (thing 114)

Statistics[edit]

Map data[edit]

Things 191
Vertices 826*
Linedefs 892
Sidedefs 1152
Sectors 111
* The vertex count without the effect of node building is 723.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]