MAP19 (BF THUD!)

From DoomWiki.org

BF THUD! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP19 is the nineteenth map of BF_THUD!. It was designed by Christen Klie.

Walkthrough[edit]

Map of MAP19
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the north is a room with two yellow bars, one of which leads to a switch that opens up the exit. Go through the other bar and shoot the wall ahead. It opens, revealing a BFG9000. (sector 86)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:41.63 Andromeda 2020-08-20 th19-041.zip
NM speed
UV max 1:20.40 Revved 2012-08-01 thudrev.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 20, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 102)
  2. facing north-east. (thing 103)
  3. facing north. (thing 104)
  4. facing north-east. (thing 105)

Statistics[edit]

Map data[edit]

Things 200
Vertices 543*
Linedefs 529
Sidedefs 772
Sectors 88
* The vertex count without the effect of node building is 450.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]