MAP19 (Project Space)

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Project Space maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
Bonus maps: 01 02 06

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19 is the nineteenth map of Project Space. It was designed by Robert Juhl.

Walkthrough[edit]

Map of MAP19
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head north of the starting area and all the way to the door. Use the wall to the right of the door to lower two lifts, and take the one to the southwest, leading up to a megaarmor. (sector 46)
  2. Head north of the starting area and all the way to the door. Use the wall to the right of the door to lower two lifts, and take the one to the southeast, leading up to a soul sphere. (sector 52)
  3. Head south of the starting area and all the way down the steps. Go to the northwest wall and press it for a lift leading to a backpack. (sector 94)
  4. Head south of the starting area and all the way down the steps. Go to the northeast wall and press it for a lift leading to a BFG9000. (sector 95)
  5. In the area with six silos in the middle of the map, once you reveal the door to the northeast silo, open the door and enter the teleporter. In this area, shoot the face at the east wall to reveal a switch. Press this and return to the area with six silos, then re-enter the teleporter inside the middle silo on the east side. Back in this room, the alcove just east of the teleporter is open. Press the switch and teleport back to the area with six silos. Go to the southwest corner of this area to find lots of ammo and a megasphere. (sector 310)
  6. In the marble area at the west end of the map, head to the east side and press on the pentagram wall to find an invulnerability and boxes of rockets. (sector 335)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 5)
  2. facing east. (thing 6)
  3. facing east. (thing 7)
  4. facing east. (thing 8)

Statistics[edit]

Map data[edit]

Things 715
Vertices 2573*
Linedefs 2648
Sidedefs 3665
Sectors 480
* The vertex count without the effect of node building is 2172.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]