MAP20: Archeologie (3 heures d'agonie)


3 heures d'agonie maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Archeologie is the twentieth map of 3 heures d'agonie. It was designed by JC Dorne and uses the music track "un42.mid," originally composed by Robert Prince.

"Archéologie" (with accented 'e') is the French noun for "archeology."


Map of Archeologie
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Once you open the hall that leads to the exit, go into the hall and examine the torches. Use the green torch in the hall, then exit to the north and head a bit east to find an alcove with a BFG9000. (sector 188)
  2. Open the wall behind the starting point to get an invulnerability. (sector 202)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:21.71 Vladislav Baymurzin (ClumsyDoomer) 2013-04-27
NM speed
UV max 4:37.40 Revved 2014-04-26
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:31.51 AxeL 2022-02-12
NoMo 0:41.43 Spendoragon 2021-10-21

The data was last verified in its entirety on December 18, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 194)
  2. facing east. (thing 196)
  3. facing west. (thing 197)
  4. facing south. (thing 198)


Map data[edit]

Things 436
Vertices 1194*
Linedefs 1113
Sidedefs 1751
Sectors 220
* The vertex count without the effect of node building is 957.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]