MAP20: Astral Temple (Doom: The Golden Souls)


Doom: The Golden Souls maps 11-21

00 01 02 03 04 05 06 07 08 09 10
(11 - 21)
22 23 24 80

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Astral Temple is the twentieth map of Doom: The Golden Souls. It was designed by Andrea Gori (Batandy) and salahmander2 and uses the music track "".


Map of Astral Temple
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Map data[edit]

Things 796
Vertices 3495
Linedefs 4142
Sidedefs 6582
Sectors 817


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

This level was originally intended to be included among the original Star zone levels in the first release of the mod, but due to lack of ideas and time necessary to complete it, it was cut alongside a fourth star level.

In 2019 Andrea Gori (Batandy) gave the original map file to salahmander2 so he could finish the missing sections and release it in his Super Golden Souls expansion. In 2021 salahmander2's version was officially included in The Golden Souls Remastered as a level for the new Garden area.


See also[edit]


External links[edit]