MAP20: Canyon Target (32in24-10)
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32in24-10 maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Canyon Target is the twentieth map of 32in24-10, a deathmatch megawad. It was designed by kuchikitaichou and uses the opening music track to Trigun, composed by Tsuneo Imahori and sequenced to MIDI.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing north-east. (thing 3)
- facing south. (thing 4)
- facing north-east. (thing 5)
- facing east. (thing 6)
- facing west. (thing 7)
- facing south-east. (thing 8)
- facing west. (thing 9)
- facing west. (thing 10)
- facing north. (thing 11)
- facing west. (thing 12)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 40 |
Vertices | 311* |
Linedefs | 342 |
Sidedefs | 505 |
Sectors | 58 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 4 | ||
Super shotgun | 5 | ||
Chaingun | 2 | ||
Rocket launcher | 2 | ||
Plasma gun | 1 | ||
BFG9000 | 1 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 8 | ||
Medikit | 1 | ||
Armor | 2 | ||
Megaarmor | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 10 | ||
Teleport landing | 2 |