MAP20: Canyon Target (32in24-10)
From DoomWiki.org
| 32in24-10 maps 12-20 |
|---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP20: Canyon Target is the twentieth map of 32in24-10, a deathmatch megawad. It was designed by kuchikitaichou and uses the opening music track to Trigun, composed by Tsuneo Imahori and sequenced to MIDI.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing north-east. (thing 3)
- facing south. (thing 4)
- facing north-east. (thing 5)
- facing east. (thing 6)
- facing west. (thing 7)
- facing south-east. (thing 8)
- facing west. (thing 9)
- facing west. (thing 10)
- facing north. (thing 11)
- facing west. (thing 12)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 40 |
| Vertices | 311* |
| Linedefs | 342 |
| Sidedefs | 505 |
| Sectors | 58 |
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 4 | ||
| Super shotgun | 5 | ||
| Chaingun | 2 | ||
| Rocket launcher | 2 | ||
| Plasma gun | 1 | ||
| BFG9000 | 1 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 8 | ||
| Medikit | 1 | ||
| Armor | 2 | ||
| Megaarmor | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 10 | ||
| Teleport landing | 2 | ||
