MAP20: Central City (Prodoomer)

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Prodoomer maps
Hub map

99

Episode I: Ready for Action

01 02 03 04 05 06 07 08

Episode II: Deceived by Enemy

09 10 11 12 13 14 15 16

Episode III: Hell on the City
Episode IV: Going to Hell

25 26 27 28 29 30

Episode V: Final Battle

31 34

Secret stages

32 33

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Central City is the twentieth map of Prodoomer. It was designed by Leandro Andres Poblete Velasquez (PsychoSilverTH) and uses the music track "".

Walkthrough[edit]

Map of Central City
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the southwest part of the main square, jump all the way up the building on the west side and crouch to go through a translucent wall. At the end are some backpacks. (linedef 7399 via script 255 and "secret trigger" thing 893)
  2. Enter the room past the blue door and use a wall at the southeast corner to find a lift leading up to rocket boxes and shotgun box ammo. (linedef 7254 via script 255 and "secret trigger" thing 858)
  3. Enter the office at the west end of the north section and go behind the chair to find a grenade launcher. (linedef 9366 via script 255 and "secret trigger" thing 816)
  4. In the vent shaft at the north end, head west and jump up the shaft there. Head west, then jump up the shaft until you can go through a translucent wall to the south. Do so and you will find E-Zeus ammo at the end. (linedef 5306 via script 255 and "secret trigger" thing 699)
  5. In the vent shaft at the north end, head east and jump up the shaft there. Head east, then jump up the shaft until you can go through a translucent wall to the south. Do so and you will find E-Zeus ammo at the end. (linedef 5327 via script 255 and "secret trigger" thing 700)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 30, 2024.

Statistics[edit]

Map data[edit]

Things 1258
Vertices 10265*
Linedefs 9382
Sidedefs 16741
Sectors 2083
* The vertex count without the effect of node building is 7975.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]