MAP20: City Control (NJ Doom2)

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NJ Doom2 maps
Starport Levels

01 02 03 04 05 06 07 08 09 10 11

City Levels
The Hell Levels

21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: City Control is the twentieth map of NJ Doom2. It was designed by Nigel Rowand (Enjay). It is based on E2M7 of NJ Doom.

Walkthrough[edit]

Map of City Control
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. En route to the red key you will go through a room with a switch on its north wall. This switch opens up a door to the south, revealing a room with a secret door (marked with a different texture) in its south wall. This door leads to a chaingun and a box of bullets. (sector 233)
  2. After going through the red door north of the start, press the section of wall with the bright red texture ahead. It opens, revealing two stimpacks, an armor, and 12 shotgun shells. (sector 235)
  3. In the north of the level is a section where it is necessary to lower three walls and walk over them. After the third one, head directly east as far as possible - there is a secret door in front of you, leading to a plasma rifle and an energy cell. There is also a zombieman on medium and hard skills. (sector 104)
  4. Shooting the south-east wall of #3 (which has a different texture) opens it, revealing a soul sphere. (sector 276)
  5. Head south from the door to #3. Before going through the door ahead, there is a secret door to the west leading to a megaarmor. There is also a zombieman on medium and hard skills. (sector 102)
  6. The south-east of the level has an outdoor area with a baron of Hell (two on hard skill) with windows to the north and west. The room west of this area, which contains a plasma rifle, has a secret door (marked with a different texture) in the north wall, leading to a teleporter to this outdoor area, where there is a soul sphere, a partial invisibility, and a backpack, as well as an energy cell pack in multiplayer. (sector 269)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 329)
  2. facing north. (thing 330)
  3. facing east. (thing 331)
  4. facing west. (thing 332)
  5. facing north. (thing 333)
  6. facing north-west. (thing 334)
  7. facing south-west. (thing 335)
  8. facing north. (thing 336)

Statistics[edit]

Map data[edit]

Things 570
Vertices 1448*
Linedefs 1655
Sidedefs 2173
Sectors 371
* The vertex count without the effect of node building is 1277.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]