MAP20: Corcous (The Twilight Zone II: Final Dreams)

From DoomWiki.org

The Twilight Zone II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Corcous is the twentieth map of The Twilight Zone II: Final Dreams. It was designed by Paul Corfiatis, who also composed the level's music track, "Tension".

Walkthrough[edit]

Map of Corcous
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room with the stained glass and the lift, shoot the stained glass to get ammo and a steel rock. (sector 53)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:29.94 Ryan Krafnick (Kraflab) 2014-07-15 t220-029.zip
NM speed
UV max 1:49.94 Trevor Cheng (Daiyu Xiaoxiang) 2011-11-06 t220-149.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 142)
  2. facing south-west. (thing 143)
  3. facing east. (thing 144)
  4. facing west. (thing 145)

Statistics[edit]

Map data[edit]

Things 260
Vertices 667*
Linedefs 628
Sidedefs 923
Sectors 106
* The vertex count without the effect of node building is 519.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]