MAP20: Death God's Shrine (Rowdy Rudy II)

From DoomWiki.org

Rowdy Rudy II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
Bonus maps: 21 22

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP20: Death God's Shrine is the twentieth and final map of Rowdy Rudy II. It was designed by xdarkmasterx and uses the music track "Master of Puppets" by Metallica.

Walkthrough[edit]

Map of Death God's Shrine
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the red switch to open the doors to the left and right of the switch. When you get to the next area, there is a pool of blood in the center. Use one of the steps to get to the pool to get the megasphere (not available on easy skill levels). (sector 55)
  2. In the southwest room, press the switch on the pillar with the invulnerability to open the surrounded walls, including one to the south. Take the stairs in that compartment up and around, then press the switch at the end there to open the northern halls with lots of imps and a baron of Hell. The switch in that hall will lower the pillar with the invulnerability. (sector 82)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 1120)
  2. facing north-west. (thing 1121)
  3. facing south. (thing 1122)
  4. facing south. (thing 1123)

Statistics[edit]

Map data[edit]

Things 1126
Vertices 3041*
Linedefs 3040
Sidedefs 4991
Sectors 365
* The vertex count without the effect of node building is 2603.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]