MAP20: Disarray (Ashes: Afterglow)

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Ashes: Afterglow maps
Introduction

10 11

The City

12 13 14 15 16

Interlude
The Badlands

21 INT3 22 23 24 25 26

Finale

27 28

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Disarray (also called The Array in the intro text) is the tenth map of Ashes: Afterglow. It was designed by Vostyok and uses the music tracks "Tension" from the Ashes: Dead Man Walking expansion of Ashes 2063, and "E.M.F.", both written by John Weekley (PRIMEVAL).

Walkthrough[edit]

Map of Disarray
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

You can print a map to site A210, if you insert the encrypted disk from the Spire to the terminal inside the bunker.

Secrets[edit]

  1. At the southwest sewer, head to the south room and head to the east wall. Head up the small bricks there and head west, then south to get junk and nightvision goggles. (sector 277)
  2. In the north cave, head to the northeast side and press the switches to turn on the power. Head back west and southwest past the silver utility key door and into an area to the west to get armor scraps and some junk. (sector 1991)
  3. After restoring the power, head to the lift west of the mine cart and flip the switch to trigger the lift. At the top, flip the switch there and wait. When the lift goes back down, flip the switch again and drop to the lift. It will rise all the way to the top where you can get a collectable. (sector 2017)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on July 11, 2022.

Statistics[edit]

Map data[edit]

Things 364
Vertices 9646
Linedefs 12040
Sidedefs 20523
Sectors 2443

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

This map was loosely inspired by the real life location of Sweat Mountain. Although it sadly doesn't feature any mine-shafts or inconspicuous military telemetry stations, it is very active with amateur radio and mobile telephone systems. Although difficult to implement, most of the northern-most portion of this map is visible from the previous map, once the player reaches the concert stands.

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]