MAP20: Fading Castle (Doomworld Mega Project 2012)


DMP 2012 maps 19-28

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 31 32 16 17 18
(19 - 28)
29 30 33 34 35 36 37 38 39 40

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Fading Castle is the twentieth map of Doomworld Mega Project 2012. It was designed by Daniel Bettenbuk (FractalXX) and uses the music track "Greed" by Godsmack, sequenced to MIDI.


Map of Fading Castle
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Use the wall west of the red key to get a light amplification visor. (sector 62)
  2. Head slightly past the green torches at the start and use the metal wall to the left. Take the teleporter to find boxes of rockets and a rocket launcher. (sector 125)
  3. Open the door at the start and head right. Go onto the southeast corner, then head back to the intersection and take the north door. The wall in front of you has lowered, with "FXX" written on the floor and a soul sphere in the room. (sector 342)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:33.83 Revved 2020-01-01
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.


Map data[edit]

Things 154
Vertices 1561*
Linedefs 1646
Sidedefs 2627
Sectors 351
* The vertex count without the effect of node building is 1298.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]