MAP20: Fear Of The Dark (Hell Revealed II)


Hell Revealed II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.

MAP20: Fear of the Dark is the twentieth map of Hell Revealed II. It was designed by Martin Friberg and uses the music track "Winds of the Destiny," by Petter Mårtensen (Thyrbse).


Map of Fear Of The Dark
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


In the hub, get the super shotgun from the pain elemental and head through either northern door. Follow the path, killing chaingunners, shotgun guys, and imps. It would not be a bad idea to open the door along the way, for a rocket launcher is inside. At the end of the path you will get the yellow keycard, but watch out for enemies as you head back to the hub. There are two yellow doors, the one leading to the middle has a few good supplies, but you will come back here later for more important items. Take the one on the eastern wall for Hell knights and a teleporter, which takes you to the southeastern corner of the hub. The wall will lower, now head through the center yellow door to find the red keycard is available. Take it, and kill the cyberdemon that appears in the hub. The red door is to the west, take it and again, follow the path all the way around, killing various monsters. When you reach the room with chaingunners and a revenant, step in to reach the southwestern corner of the hub. Again, the wall lowers, and you should return to the center to find the blue keycard (and an arch-vile). After taking it, kill the next cyberdemon that appears in the hub, then take the blue key door to the south and east. Like all other paths in the level, follow it around, but look out for some teleporting enemies back in the hub just before you take the path. At the end, flip the switch, but be prepared to fight masses of former humans and imps. There is also a pain elemental to the northwest. Kill him and flip the switch here to lower the wall in the northeast corner of the hub. You will also lower the wall in the southwest corner of the hub, and behind it is a long passage which leads to a room with several square columns. Head for the southwest corner of the room and kill the enemies inside, then flip the switch. Head back and then to the southeast corner to find the exit teleporter.

Other points of interest[edit]


  1. Through either northern door and up the steps, you will see several supplies behind silver bars. To get them, shoot the bright computer terminal from where you came from and the bars will open allowing you to get a megaarmor, a BFG9000, a medikit, shotgun shells, and energy cells. (sector 42)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:44.14 Jakub Razák (method_man) 2006-09-11
NM 100S
UV -fast 5:50.54 tchkb 2020-04-01
UV -respawn
UV Tyson 44:28.86 j4rio 2020-04-01
UV pacifist
NoMo 0:57.69 Looper 2010-12-16

The data was last verified in its entirety on April 3, 2022.


Map of MAP20's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This arena contains seven spawn points:

  1. facing north. (thing 554)
  2. facing east. (thing 555)
  3. facing south. (thing 556)
  4. facing west. (thing 557)
  5. facing east. (thing 558)
  6. facing south. (thing 559)
  7. facing south. (thing 562)


The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 1
Super shotgun 1
Chaingun 1
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 10
Box of bullets 2
4 shotgun shells 4
Box of shotgun shells 2
Rocket 4
Box of rockets 4
Energy cell 5
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 3
Medikit 11
Armor 3
Items 1-2 3 4-5
Health bonus 12
Megasphere 1
Backpack 4
Partial invisibility 1
Miscellaneous 1-2 3 4-5
Deathmatch start 7
Teleport landing 4


Map data[edit]

Things 605
Vertices 1976*
Linedefs 2224
Sidedefs 919
Sectors 242
* The vertex count without the effect of node building is 1766.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]