MAP20: Final (Number One Kill The Next Generation)

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#1 Kill Next Gen maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Final is the twentieth and, indeed, final map of Number One Kill The Next Generation. It was designed by Angelo Jefferson and uses the music track "".

Walkthrough[edit]

Map of Final
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north-east. (thing 129)
  2. facing north-west. (thing 130)
  3. facing south-west. (thing 131)
  4. facing south-east. (thing 132)
  5. facing west. (thing 136)
  6. facing south. (thing 137)
  7. facing east. (thing 138)

Statistics[edit]

Map data[edit]

Things 398
Vertices 2014*
Linedefs 1717
Sidedefs 2591
Sectors 313
* The vertex count without the effect of node building is 1422.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]