MAP20: Frozen Fortress (Serpent: Resurrection)

From DoomWiki.org

Serpent: Resurrection maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP20: Frozen Fortress is the twentieth map of Serpent: Resurrection. It was designed by Stephen Clark (The Ultimate DooMer) and uses the music track "".

Walkthrough[edit]

Map of Frozen Fortress
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In a similar fashion as MAP19, before crossing the bridge over the huge gap, you can spot several narrow but climbable steps to the left, and with the help of the jump boots you'll be able to reach the top of the mountain where you can find another pair of jump boots and a potion of excellence. (sector 959)
  2. Before entering the fortress, if you walk all around it you can find a Krater of Might to the back of it. (thing 1418 via "secret trigger" thing 1417)
  3. Once you enter the fortress, keep hugging the right wall and soon if you pay close attention you will spot a wall with a small indentation. If you look right above you, you can see a shootable switch face, which will open the wall to reveal an annihilation scroll. (sector 2252)
  4. Further back, dive into the vat of brown liquid to find a hidden porkalator (thing 1099 via "secret trigger" thing 1414)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
Sk4 speed
Sk4 max
Sk5 speed
Sk5 max
Tyson
Pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 1656
Vertices 8060*
Linedefs 8967
Sidedefs 14951
Sectors 2301
* The vertex count without the effect of node building is 6658.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]