MAP20: Gloominarch's Realm (Whitemare 2)


Whitemare 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Gloominarch's Realm is the twentieth map of Whitemare 2. It was designed by Arsenikum and BigMemka, and uses the music track "Destructive God from the Past" by Michiru Yamane, from Castlevania: Lament of Innocence. The par time defined in MAPINFO is 2:30.


Map of Gloominarch's Realm
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the first courtyard, take the north set of steps to the hall, then head west. Notice the candles as you do. When you see a candle that has a dark spot behind it, use the wall where it is to find a hidden area with a berserk pack. (sector 691)
  2. Use the switch where the red key is, then take the north path. Shoot the stained glass you see to find a passage leading to a backpack. (sector 697)
  3. Head west from the room with the yellow door and go straight west and open the wall between the coffins to find a berserk pack. (sector 1075)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 03:43 Ancalagon 2017-01-03
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 14, 2022.


Map data[edit]

Things 2039
Vertices 17332*
Linedefs 16087
Sidedefs 26809
Sectors 2075
* The vertex count without the effect of node building is 13824.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]