MAP20: Gloominarch's Realm (Whitemare 2)
|Whitemare 2 maps 12-20|
This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Gloominarch's Realm is the twentieth map of Whitemare 2. It was designed by Arsenikum and BigMemka, and uses the music track "". The par time defined in MAPINFO is 2:30.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- In the first courtyard, take the north set of steps to the hall, then head west. Notice the candles as you do. When you see a candle that has a dark spot behind it, use the wall where it is to find a hidden area with a berserk pack. (sector 691)
- Use the switch where the red key is, then take the north path. Shoot the stained glass you see to find a passage leading to a backpack. (sector 697)
- Head west from the room with the yellow door and go straight west and open the wall between the coffins to find a berserk pack. (sector 1075)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on January 14, 2022.
This level contains the following numbers of things per skill level: