MAP20: Go to Jail (Crate Expectations)

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Crate Expectations maps
Ep.1: Cosmic Chaos

01 02 03 04 05 06 07 08 09 10 11

Ep.2: Blue Skies and Dead Doomguys
Ep.3: Time for Red

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

Bonus maps

33 34 35

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Go to Jail is the twentieth map of Crate Expectations. It was designed by Clippy Clippington and uses the music track "Cry of Desparation" by Tristan Clark, from Plutonia MIDI Pack.

Walkthrough[edit]

Map of Go to Jail
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the north cave area of the island, after unlocking the east side, open the door to the small room and shoot the south wall to reveal a megaarmor and a soul sphere. (sector 204)
  2. In the north cave area of the island, after unlocking the lava pit west of the center, go to it and head south where rocks will rise up to the lavafall. You will get a megasphere. (sector 230)
  3. At the northwest end of the north cave area, flip the switch and the backside switch. Drop east while facing east, and in order to get this secret you must shoot at a distant button with split-second timing to unlock an invulnerability to the south. (sector 274)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson 5:51.71 lirui1001 2024-05-10 ce20-551.zip
UV pacifist

The data was last verified in its entirety on May 19, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 1641)
  2. facing south. (thing 1643)
  3. facing south. (thing 1644)
  4. facing east. (thing 1645)
  5. facing north. (thing 1646)
  6. facing south-west. (thing 1647)
  7. facing north. (thing 1648)
  8. facing east. (thing 1649)

Statistics[edit]

Map data[edit]

Things 1887
Vertices 9217*
Linedefs 7470
Sidedefs 13770
Sectors 1223
* The vertex count without the effect of node building is 7026.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]