MAP20: Hardcore (Doom 64 for Doom II)


Doom 64 for Doom II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 33

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Hardcore is the twentieth map of Doom 64 for Doom II. It was designed by BaronOfStuff and Brett Harrell (Mechadon), and uses the music track "Inappropriate Behavior" by CoTeCiO.


Map of Hardcore
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Get on the ledge at the west end of the map and wait until the metal bars to the southwest lower. When they lower, jump southwest to get a plasma gun, a megasphere, a backpack, and energy cell packs. (sector 26)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:52.49 Dylan Gill (TheV1perK1ller) 2019-03-14
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 51)
  2. facing north. (thing 52)
  3. facing east. (thing 53)
  4. facing east. (thing 54)
  5. facing east. (thing 55)


Map data[edit]

Things 202
Vertices 1252*
Linedefs 1477
Sidedefs 2448
Sectors 216
* The vertex count without the effect of node building is 1042.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


  • This was originally one of the game's "Fun levels" but was integrated into the game's progression due to engine limitations.

See also[edit]


External links[edit]