MAP20: Haunted Eye (Ethereal Breakdown)

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Ethereal Breakdown maps 12-21

02 03 04 05 06 07 08 09 10 11
(12 - 21)
22 23 24 25 26 27 28 29 30 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Haunted Eye is the twentieth map of Ethereal Breakdown. It was designed by Agony Zenith and uses the music track "".

Walkthrough[edit]

Map of Haunted Eye
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the workshop to the south, press the wall to the right of the down arrow switch to reveal a megasphere. (sector 533)
  2. Again in the workshop, climb those steps then shoot the wall to the right of the second bookcase to open up an alcove containing a plasma gun. (sector 545)
  3. Once you have unlocked the eastern quadrant, when making your way to the arena, turn right when there is a fork in the road and hug the right wall until you come across a energy cell pack. (sector 773)
  4. Go back to the fork and go left this time, and in the room right before entering the arena, go to the right to find a megaarmor in the darkness. (sector 774)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 215
Vertices 12669*
Linedefs 6755
Sidedefs 11298
Sectors 867
* The vertex count without the effect of node building is 5889.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]