MAP20: Huitzilopochtli (Community Chest 3)


Community Chest 3 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Huitzilopochtli is the twentieth map of Community Chest 3, named after Huitzilopochtli, a god of war, the sun, and human sacrifice in Aztec religion. It was designed by Dr. Zin and uses a MIDI conversion of the song "The Unforgiven" by Metallica.


Map of Huitzilopochtli
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After going through the first door, turn north and you'll reach a river of damaging blood. Follow it to the east to find a computer map. (sector 245)
  2. Soon after using the first teleporter, you will eventually come to a big and empty cavern. In the southwestern corner of the cavern, there's a passage. If you go there, you'll come across a wall with holes in it. Press it to find some ammo and a berserk pack. (sector 641)
  3. The aforementioned passage leads to the green cliff located in the same cavern, from where you can access the areas at the northwestern part of the map. If you go there, you will eventually find a metal room with a switch and two gargoyle faces to the north and south of it. The unlit face is a switch; pressing it will open a teleporter which will take you to an otherwise unreachable area overlooking a huge blood-filled cavern with many small islands, containing some ammo and a radiation suit. (sector 846)
  4. Northeast of the central room (north of the lava river) is another cavern. In the corridor southeast of this cavern is a switch; it is located on the western part of the northwestern alcove. Pressing it will make a teleporter in the cavern accessible. It will take you back to the elevated balcony where you end up after taking the first teleporter on the map. Instead of dropping down again, turn around and go to a newly-opened secret compartment containing some ammo and a supercharge. (sector 520)
  5. When you reach the lava river, drop down into the lava and use the teleporter to get to an otherwise unreachable area containing some ammo. (sector 1629)
  6. In the final outdoor valley with brown sludge at the bottom, when you come across some ruins of a building and a few armor bonuses during the cliffside climb, drop down to the south to land on another soul sphere. (sector 2301)


Despite being labeled as such, the blue key switch (linedef 8457) does not require the blue key to be used.

The rockets littered around the lift (sector 1895) in the west bricked area get brought into the lift walls when it is raised, resulting in a strange spectacle in software rendering mode and leaving one rocket stuck inside the wall.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 3:17.51 justanotherfool 2008-11-21
NM speed
UV max 17:49.80 Dylan Gill (TheV1perK1ller) 2017-05-26
NM 100S 4:45.77 Artem Safronov (SAV88) 2019-12-23
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 6:22.54 Mark Anders 2008-07-08

The data was last verified in its entirety on January 13, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 1192)
  2. facing south-east. (thing 1253)
  3. facing north-east. (thing 1256)
  4. facing west. (thing 1257)


Map data[edit]

Things 1436
Vertices 13156*
Linedefs 12786
Sidedefs 21364
Sectors 2500
* The vertex count without the effect of node building is 10718.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]