MAP20: In Rust We Trust (32in24-6)

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32in24-6 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 00

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: In Rust We Trust is the twentieth map of 32in24-6, a deathmatch megawad. It was designed by Brett Harrell (Mechadon) and uses the music track "Toxic Dump," originally composed by Howard Drossin for The Ooze, sequenced to MIDI.

Analysis[edit]

Spawn pointsUnmarked
Map of In Rust We Trust

Map layout[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing south-east. (thing 36)
  2. facing north-west. (thing 37)
  3. facing south-east. (thing 38)
  4. facing south-east. (thing 39)
  5. facing south-west. (thing 40)
  6. facing north-east. (thing 41)
  7. facing south-west. (thing 42)
  8. facing north-west. (thing 43)
  9. facing north-west. (thing 44)
  10. facing south-west. (thing 45)
  11. facing south. (thing 46)
  12. facing south. (thing 47)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 115
Vertices 2239*
Linedefs 2092
Sidedefs 3594
Sectors 374
* The vertex count without the effect of node building is 1747.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 5
Super shotgun 1
Chaingun 1
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Clip 5
4 shotgun shells 6
Rocket 6
Box of rockets 1
Energy cell 2
Energy cell pack 1
Health & Armor 1-2 3 4-5
Medikit 1
Armor 1
Items 1-2 3 4-5
Armor bonus 13
Health bonus 19
Supercharge 1
Backpack 1
Miscellaneous 1-2 3 4-5
Deathmatch start 12

See also[edit]

External links[edit]