This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
MAP20: Indulge is the twentieth map of 100LineN. It was designed by James Caldwell (Obsidian) and uses the music track "Getting too Tense" from Doom II, composed by Robert Prince.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you lower into the central room, go towards the northwest corner and use the side with a candle in front of it to get a super shotgun. (sector 17)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
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Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 104)
- facing south. (thing 105)
- facing east. (thing 106)
- facing west. (thing 107)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 86.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
8 |
12 |
8
|
Shotgun guy |
1
|
Imp |
6 |
6 |
12
|
Lost soul |
8 |
12 |
16
|
Demon |
2 |
0 |
0
|
Spectre |
2 |
0 |
0
|
Revenant |
0 |
1 |
2
|
Cacodemon |
0 |
2 |
2
|
Hell knight |
2 |
0 |
0
|
Mancubus |
0 |
2 |
2
|
Arch-vile |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
4
|
Box of shotgun shells |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
4
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
6
|
Supercharge |
1
|
Keys |
1-2 |
3 |
4-5
|
Red skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Teleport landing |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]