MAP20: Infernale Résurgence (180 Minutes Pour Vivre)


180 Minutes Pour Vivre maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 30

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Infernale Résurgence is the twentieth map of 180 Minutes Pour Vivre. It was designed by Maxime Bisiaux (Datacore) and uses the music track from MAP09 of Freedoom versions 0.4.1 to 0.6.2.


Map of Infernale Résurgence
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the red door and examine the orange wall to the west with the pentagram to lower it. You will find imps, boxes of rockets, and armor bonuses. (sector 156)
  2. In the easternmost room, use the skull switch at the southeast end to open the next switch to the east. Go to the most switch to open two alcoves near it. In order to get this secret, go back to the room and to the southwest end, shooting the lion on the south wall. This opens a wall in the north alcove with shotgun guys, health bonuses, and a green armor. (sector 245)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:52.83 William Huber (WH-Wilou84) 2021-03-10
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 238)
  2. facing north. (thing 241)
  3. facing north. (thing 242)
  4. facing south. (thing 243)
  5. facing north. (thing 244)
  6. facing north. (thing 247)


Map data[edit]

Things 261
Vertices 1620*
Linedefs 1586
Sidedefs 2557
Sectors 290
* The vertex count without the effect of node building is 1360.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


  • The map's title translates simply to "infernal resurgence".

See also[edit]


External links[edit]