MAP20: Into the Gate (Jenesis)

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Jenesis maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Into the Gate is the twentieth map of Jenesis. It was designed by James Paddock (Jimmy) and uses the music track "Mysteries of the Quiola," composed by Paul Corfiatis.

Walkthrough[edit]

Map of Into the Gate
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Flip the yellow switch to raise the poles that lead westward. Open the door to the north and when you approach the lift, a compartment with revenants opens up. Take the lift up and make an angled jump to this compartment. Two medikits and a megaarmor are inside. (sector 204)
  2. At the start, take the lift up, and before the next door, open the wall to the right for a berserk pack. (sector 400)
  3. At the helipad, make your way to the top ledge, then use the switch in the southeast to open the bars to the next room. In this room, use the screen to get a BFG9000. (sector 415)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 660
Vertices 3310*
Linedefs 3277
Sidedefs 5291
Sectors 572
* The vertex count without the effect of node building is 2668.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]