MAP20: Land of the Lame (Mars War)
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Mars War maps 12-20 |
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This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
MAP20: Land of the Lame is the twentieth map of Mars War. It was designed by Nathan Lineback and uses a MIDI conversion of the tracker module "metal" by Jori Olkkonen (Yip).
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the damaging moat area at the north end of the map, press on the recessed wall at the back end to find a cave containing a box of rockets, a megaarmor, and a backpack. (sector 21)
- In the southeast room with the crusher and the red key teleporter, after you receive the red key, head north from the crusher down the steps and use the red bars, then enter the portal. Use the red bars to the north and backtrack to the previous set of red bars, then go through it again, where you will not teleport this time. Instead you will jump into the large well inside the room. Go to the southeast corner to teleport to a side room in the spider mastermind room, where you will find armor bonuses, a radiation suit, a medikit, and a stimpack. (sector 117)
- In the caves at the northeast end of the map, take the silver lift up to a supply room and use the brown wall to find a radiation suit. (sector 151)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 6:00.91 | vdgg | 2020-02-04 | mw20-600.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on June 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 4)
- facing north-west. (thing 5)
- facing south-west. (thing 6)
- facing east. (thing 7)
- facing south-west. (thing 141)
- facing east. (thing 343)
- facing south-east. (thing 344)
- facing east. (thing 345)
Statistics[edit]
Map data[edit]
Things | 447 |
Vertices | 1799* |
Linedefs | 1769 |
Sidedefs | 2499 |
Sectors | 307 |
Things[edit]
This level contains the following numbers of things per skill level:
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