MAP20: Leap of Faith (Doom 2 the Way id Did)


Doom 2 the Way id Did maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Easter-egg map: 33

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.

MAP20: Leap of Faith is the twentieth map of Doom 2 the Way id Did. It was designed by Sarah Mancuso (esselfortium) in the style of John Romero. The par time defined in the DEHACKED lump is 5:30.


Map of Leap of Faith
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Walk east past a shotgun guy into a room with a dividing wall, which will lower to reveal zombies and a demon, then go up the steps at the east end of the room to face more shotgun guys (plus an arachnotron on Hurt Me Plenty (HMP) skill level or higher). Walk north-east and north across a lift, kill a revenant waiting in the next room then walk west (two imps will be released behind you) until you climb on to a brown step. Press the button on the east wall to lower a block nearby holding the yellow skull key, then go back to the room with the arachnotron and walk through either of the northern doorways to get the key.

Drop into the nukage below and run west to a yellow door, open it and kill any waiting monsters then press the gargoyle switch ahead to lower the bars next to the door. Climb the angled steps to the top, collecting a rocket launcher on the way, then head south over a nukage pit guarded by a revenant and one or two Hell knights to enter a small chamber with candles. Go west into a corridor, then head north to a lift and press the skull switch next to it to lower it, then ride the lift up and follow a walkway past one or two pain elementals to a set of steps. Climb the steps to a door and pass through it, then walk north into the next room and kill any waiting cacodemons and shotgun guys before climbing another set of steps. Look east to see the blue skull key on a low wall, defended by an arachnotron on HMP or higher.

Take the blue key and go back down the steps to confront an arch-vile that has been released, then open the south wall of its closet to find a teleporter that goes to the C-shaped bridge at the east end of the map. Open the blue door at the north end of the bridge, kill any monsters waiting behind the door then go to the north end of the room to lower another teleporter. Enter this teleporter to go to a high ledge, then run forward to make the titular leap of faith, grabbing a supercharge on top of a pillar before dropping down to the platform where you found the blue key. As you land, the floor will lower and drop you into a room with chaingunners and imps. Flip the switch in the south-west corner of the room to open a chamber behind you with shotgun guys, then flip a second switch inside that chamber to lower the bronze walls on either side and reveal a knight. Start climbing the steps and kill one or two chaingunners that are released behind you, then go to the top of the steps to open the door and reveal imps (plus two demons on HMP or higher).

Push the gargoyle switch next to the door to lower a lift, ride it up (a baron of Hell will be waiting on HMP or higher) then head east towards a knight who is blocking your way to a white ledge. Look east to see the exit door on the other side of a pit, then go to the west end of the ledge to find a gargoyle switch next to three boxes of rockets; the switch will slowly raise a bridge leading to the exit door, but you will need to fight off some cacodemons that attack from all directions while you wait. Once the bridge rises, go through the exit door and enter the lava pool behind it to finish the level.

Other points of interest[edit]


  1. At the start, walk out onto the white ledge in front of you then carefully step west down some small steps to find an imp guarding a stimpack. (sector 12) Go through the door here and follow a hallway to find a skull switch that will lower a BFG9000 behind you.
  2. Press the poison sign next to the yellow key to open it and find a radiation shielding suit. (sector 178)
  3. Go through the door leading to the blue key, then approach the windows in the south wall; you will hear a lift lower on the walkway below. Run back there and press the gargoyle switch that has been revealed in the east wall. This will lower two walls by the angled steps, revealing a staircase that goes up to a megasphere and three energy cells. (sector 59)
  4. In the room behind the blue door, go to the altar by the south wall and press the demonic face on it. This will lower the east wall, revealing an armor and a backpack. (sector 109)
  5. After making the leap of faith and dropping back into the blue key area, go to the north end of the room and open the east wall that has an electricity symbol on it to find an energy cell pack. (sector 185)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:48.74 eLim 2015-08-09
NM speed
UV max 4:56.77 eLim 2019-05-04
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 13, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 351)
  2. facing north. (thing 352)
  3. facing west. (thing 356)
  4. facing north. (thing 357)
  5. facing north-east. (thing 358)
  6. facing west. (thing 359)
  7. facing east. (thing 360)
  8. facing east. (thing 365)


Map data[edit]

Things 372
Vertices 1266*
Linedefs 1447
Sidedefs 1888
Sectors 252
* The vertex count without the effect of node building is 1138.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


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