MAP20: Monster Military Base (The World Of Deth)
From DoomWiki.org
| The World of Deth maps 12-20 |
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01
02
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04
05
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08
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11 |
This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP20: Monster Military Base is the twentieth map of The World of Deth: From Heaven To Hell. It was designed by Morten Strømsvold (The Big One).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the blue key building, take the south lift up. Open the north wall to get a box of rockets, either a box of shotgun shells or shotgun shells depending on your skill level (neither on Hey, Not Too Rough or lower), and either a soul sphere or a green armor depending on your skill level. (sector 24)
- Head out of Secret #1 and step on the red triangle, then use the west side to get on the outer wall of the base, which has health and armor bonuses. (sector 1)
- In the yellow key building, head to the southwest end. Open the northeast wall to get a BFG9000. (sector 38)
- Press the switch where the yellow key to get a plasma gun. (sector 63)
- In Secret #4, open the east wall to get partial invisibility, a green armor, or a megaarmor depending on your skill level. (sector 88)
- In the building accessible with the yellow key, enter the right side of the cage inside and open the south wall to get health bonuses. (sector 80)
- In the same building, get to the north switch and open the wall east of it to get to a cage which would have an imp or a shotgun guy depending on your skill level. (sector 54)
- In the marble area at the east end, lower a wall south of the one with the lion face. This has a box of rockets. (sector 147)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 5:14.23 | Revved | 2012-06-17 | wd20-514.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on May 25, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 408)
- facing north. (thing 409)
- facing north. (thing 410)
- facing east. (thing 411)
Statistics[edit]
Map data[edit]
| Things | 412 |
| Vertices | 1019* |
| Linedefs | 996 |
| Sidedefs | 1555 |
| Sectors | 167 |
* The vertex count without the effect of node building is 813.
Things[edit]
This level contains the following numbers of things per skill level:
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