MAP20: Monument to Thieves (NOVA II)

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NOVA II: New Dawn maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Monument to Thieves is the twentieth map of NOVA II. It was designed by Jeff King (Egregor), who also composed the level's music track, "Mango Bongos."

Walkthrough[edit]

Map of Monument to Thieves
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Once you get the yellow key, cross over to the south and open the yellow door, then go all the way around to the next yellow door. Go to the next ledge and when the wall opens up, take the teleporter on the left to the opposite ledge. Open the door here and clear the hall, then go towards the bars on the west side. A lift lowers when you approach them. Quickly run to the middle of the hall and to the north where the lift is. Ride it up and head around to get an energy cell and a plasma gun. (sector 761)
  2. Drop into the water at the central part of the map and head northeast. There will be a large rock column with a lion switch and a gargoyle switch on it. Go upstream a bit, then onto the rocks on the right side, which is on the other side of the cage where the berserk pack is. From here, shoot the gargoyle switch, then get on the other set of rocks northwest from the column. As you go through the opening, a lift lowers ahead. Go straight across to the secret room with a plasma gun, an energy cell, and health bonuses. (sector 889)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains thirteen spawn points:

  1. facing west. (thing 823)
  2. facing west. (thing 825)
  3. facing east. (thing 829)
  4. facing north-west. (thing 834)
  5. facing south-west. (thing 835)
  6. facing south. (thing 837)
  7. facing west. (thing 838)
  8. facing south-east. (thing 839)
  9. facing south-east. (thing 840)
  10. facing south. (thing 841)
  11. facing south. (thing 845)
  12. facing south-east. (thing 847)
  13. facing south. (thing 849)

Statistics[edit]

Map data[edit]

Things 852
Vertices 5820*
Linedefs 6071
Sidedefs 9290
Sectors 901
* The vertex count without the effect of node building is 4984.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]