MAP20: Outland (1994 Tune-up Community Project)

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1994 Tune-up CP maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Outland is the twentieth map of 1994 Tune-up Community Project. It was designed by Tatsuya Ito (Tatsurd-cacocaco) and uses the music track " ".

Walkthrough[edit]

Map of Outland
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Once you lower the bars past the first bridge, open the wall with the skull next to the door to find a radiation suit. (sector 229)
  2. In the small hall just to the north of the red key platform, open the wall with the extra ridge on it to find a partial invisibility. (sector 178)
  3. Right next to the blue key, open the wall that has metal ridges around it to find rockets and a rocket launcher. There may be imps and a chaingunner here on higher skill levels. (sector 142)
  4. While in the northernmost hallway, look towards the southern walls and spot one that does not have a metal ridge near the ceiling. Open this wall for a berserk pack and a shortcut back to the room with the chaingun. (sector 1109)
  5. In the crate room north of where the yellow key is located, go to the northwest corner and press use on the stack of crates that look like four crates put together. You will lower them, revealing a switch that lowers the soul sphere pillar in the large room outside. (sector 1096)
  6. In the large room with the soul sphere and armor, just east of where the yellow key is, use the southwest lift to go up. Open the door, and just before the next hall, look at a wall to the left to spot some blood at the bottom. Open this wall to reach the perch with chaingunners. A switch here will lower the green armor. (sector 44)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max 06:10 Memfis 2011-12-29 9420-610.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 51)
  2. facing south-east. (thing 52)
  3. facing west. (thing 60)
  4. facing south. (thing 61)
  5. facing north. (thing 64)
  6. facing east. (thing 65)
  7. facing north. (thing 84)
  8. facing south-east. (thing 85)

Statistics[edit]

Map data[edit]

Things 493
Vertices 5784*
Linedefs 5680
Sidedefs 9197
Sectors 1221
* The vertex count without the effect of node building is 4663.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]