MAP20: Ruination (Judgment)


Judgment maps
Ep.1: Step into the Fire

01 02 03 04 05 06

Ep.2: Bringing Death in Kind

07 08 09 10 11

Ep.3: Mutant Techgnawlogy

12 13 14 15

Ep.4: Beholding Ancient Fears
Ep.5: On the Seared Surface

21 22 23 24 25

Ep.6: Aberrant Chroma-Death

25 26 27 28 29 30

Secret levels

31 32 33 34

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Ruination is the twentieth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Azetc Gods" by James Paddock (Jimmy). The par time is 13:00.


Map of Ruination
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. On the path to the blue key, head to the south side and use the red light to open a corridor near the east side. Head there to get a soul sphere and a medikit. (sector 400)
  2. In the lava with four boxes of rockets, use the switch hidden behind the north lavafall and run west and northwest to get a megaarmor. (sector 410)
  3. At the southwest end, head to the bricks at the northeast side and head behind them to find a skull switch. Head to the south side of these bricks and get on the wood to get up to a teleporter which takes you to an energy cell pack. (sector 932)
  4. Head west from the first intersection. In the next hall, press on the brown brick to the south to open a wall leading to health bonuses and a backpack. (sector 978)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:14.29 Napsalm 2022-03-03 Cross-listed from Pacifist
NM speed
UV max 8:34.86 Bdubzzz 2022-04-06
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 2:14.29 Napsalm 2022-03-03
NoMo 1:26.29 Daniel, the NCR Veteran 2022-02-23

The data was last verified in its entirety on July 15, 2022.


Player spawns[edit]

This level contains fifteen spawn points:

  1. facing north-east. (thing 919)
  2. facing south-east. (thing 920)
  3. facing south-west. (thing 921)
  4. facing south. (thing 926)
  5. facing south. (thing 927)
  6. facing north. (thing 928)
  7. facing north. (thing 929)
  8. facing west. (thing 930)
  9. facing west. (thing 931)
  10. facing north. (thing 932)
  11. facing north. (thing 933)
  12. facing south. (thing 934)
  13. facing south. (thing 935)
  14. facing east. (thing 936)
  15. facing east. (thing 937)


Map data[edit]

Things 1747
Vertices 11550*
Linedefs 10330
Sidedefs 18802
Sectors 1657
* The vertex count without the effect of node building is 8622.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]