MAP20: Somnolent Keep (MAYhem 1500)


MAYhem 1500 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Somnolent Keep is the twentieth map of MAYhem 1500. It was designed by Argentum and uses the music track "Rain," originally composed by David Rippy for Age of Empires.


Map of Somnolent Keep
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The switch where the yellow key is lowers a wall leading to the soul sphere to the northwest, which is behind two torches. In order to get it, do not press the switch yet. You need to open the door to the north first. Go back to the big field to the east and take the steps to the higher ledge, then open the door south of the steps. Open the next door and use the switch at the end. Now, head back to the switch where the yellow key was (do it the way you came, and do not enter the door that you opened with the last switch because it will close if you enter the area beyond it). Use the switch, then quickly run back to the field, up the steps to the door you opened, and to the lowered wall to get the soul sphere. You have ten seconds from when you pressed the switch to reach the soul sphere. (sector 278)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 423)
  2. facing south. (thing 424)
  3. facing south. (thing 425)
  4. facing south-east. (thing 427)


Map data[edit]

Things 843
Vertices 1702*
Linedefs 1500
Sidedefs 2626
Sectors 337
* The vertex count without the effect of node building is 1164.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]