MAP20: The Arizona Mining Facility (Hell in Hell)

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Hell in Hell maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: The Arizona Mining Facility is the twentieth map of Hell in Hell. It was designed by Nathaniel Carll.

Walkthrough[edit]

Map of The Arizona Mining Facility
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the blue door near the starting point, then head south a bit and use the first wooden wall at the east side to find a box of shotgun shells and a computer area map. (sector 119)
  2. In the northernmost area with the canal, head to the southwest corner which will lower a lift. Down here you will find ammo and a medikit. If you use the southeast corner, you can get a soul sphere and a rocket launcher. (sector 149)
  3. At the easternmost end of the map, cross across two rocks to the east side and head to the southeast corridor with a soul sphere, partial invisibility, energy cells, and a BFG9000. (sector 200)
  4. At the easternmost end of the map, cross across two rocks to the east side, then jump to the rock down below at the north wall. Enter the small cave here to get a green armor, a computer area map, and a megasphere. (sector 202)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:47.03 Revved 2015-08-01 hi20-447.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 20)
  2. facing north-west. (thing 21)
  3. facing south. (thing 22)
  4. facing south-east. (thing 67)

Statistics[edit]

Map data[edit]

Things 303
Vertices 842*
Linedefs 1023
Sidedefs 1384
Sectors 217
* The vertex count without the effect of node building is 801.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]