MAP20: The Badlands (3x3: Take Two)


3x3: Take Two maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: The Badlands is the twentieth map of 3x3: Take Two. It was designed by Captain Toenail and uses the music track "Water World" from Duke Nukem 3D. The par time defined in MAPINFO is 2:30.


Map of The Badlands
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the hall at the east side, fall to the west and use the switch there. Enter the nukage and enter the northeast teleporter. Head north and get the megasphere. (sector 51)
  2. At the southwest end with the pillars, fall into the nukage below and head southwest to find rockets. (sector 146)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains ten spawn points:

  1. facing north. (thing 506)
  2. facing east. (thing 507)
  3. facing south. (thing 508)
  4. facing south. (thing 509)
  5. facing south-west. (thing 510)
  6. facing east. (thing 511)
  7. facing north-west. (thing 512)
  8. facing south-east. (thing 513)
  9. facing east. (thing 514)
  10. facing north. (thing 515)


Map data[edit]

Things 538
Vertices 2407*
Linedefs 2313
Sidedefs 3474
Sectors 297
* The vertex count without the effect of node building is 2033.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]