MAP20: The Base Reality (Simulacrum)

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Simulacrum maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: The Base Reality is the twentieth map of Simulacrum. It was designed by Muumi and uses the music track "Arrival" by Brayden Hart (AD_79), from Arrival.

Walkthrough[edit]

Map of The Base Reality
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head through the starting hall and turn east towards the first corridor which has a candle. This area has a box of shotgun shells, shotgun shells, stimpacks, and a super shotgun. (sector 236)
  2. In the hub, go towards the large steps to the west and go on the south railing. Head west and look south. Shoot the eye which will lower a block in the northeast corner containing a soul sphere. (sector 273)
  3. In the northernmost area on the way to the red key, climb the steps to the top, then go on the outer wall going counter-clockwise to the northwest end. Lower the wall there to get an invulnerability. (sector 908)
  4. In the area with the four large columns, enter the southwest column, jump to the northwest column, then wait a second before jumping back to the southwest column. Shoot the eye to the east (which closes after just one second) to open the north wall. Jump across to it to get a berserk pack, a backpack, energy cell packs, and a BFG9000. (sector 984)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on September 30, 2024.

Statistics[edit]

Map data[edit]

Things 3379
Vertices 22934*
Linedefs 20195
Sidedefs 35795
Sectors 4200
* The vertex count without the effect of node building is 16418.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]