MAP20: The Cray (The Abyss)
From DoomWiki.org
The Abyss maps 12-22 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
MAP20: The Cray is the twentieth map of The Abyss. It was designed by J.M.P van Waveren (MrElusive) and Miklos de Rijk (H2SO4).
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the start, head straight towards the door you see and enter the curvy hallway. At the next door, turn around and press on the damaged wall to reach a secret reactor room. Inside, you will find a medikit and armor bonuses. The switch here just changes the lights around the reactor. (sector 40)
- Now use the door at the curvy hallway to reach a computer room. There are two switches in this room, which both do the same thing. Instead of using these switches, use the backside of the switches to lower a few other ones, but more importantly, some computer terminals. The computer terminals at the south and west end hide secrets behind the terminals that don't have keyboards. Use the east one to reach a rocket and a medikit. (sector 96)
- Use the south terminal to find a stimpack and a lift to some shotgun shells. (sector 123)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:40.86 | Andrey Boldt (Hitherto) | 2024-05-10 | ab20-040.zip | |
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 0:37.91 | Andrey Boldt (Hitherto) | 2024-05-04 | ab20o037.zip |
The data was last verified in its entirety on May 12, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north. (thing 4)
- facing south. (thing 5)
- facing south-west. (thing 6)
- facing north. (thing 7)
- facing north-east. (thing 22)
- facing west. (thing 23)
Statistics[edit]
Map data[edit]
Things | 171 |
Vertices | 879* |
Linedefs | 932 |
Sidedefs | 1363 |
Sectors | 188 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|