MAP20: The Cray (The Abyss)
|The Abyss maps 12-22|
This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Deathmatch
- 5 Statistics
- 6 Technical information
- 7 Inspiration and development
- 8 Trivia
- 9 See also
- 10 Sources
- 11 External links
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- At the start, head straight towards the door you see and enter the curvy hallway. At the next door, turn around and press on the damaged wall to reach a secret reactor room. Inside, you will find a medikit and armor bonuses. The switch here just changes the lights around the reactor. (sector 40)
- Now use the door at the curvy hallway to reach a computer room. There are two switches in this room, which both do the same thing. Instead of using these switches, use the backside of the switches to lower a few other ones, but more importantly, some computer terminals. The computer terminals at the south and west end hide secrets behind the terminals that don't have keyboards. Use the east one to reach a rocket and a medikit. (sector 96)
- Use the south terminal to find a stimpack and a lift to some shotgun shells. (sector 123)
Areas / screenshots
Routes and tricks
The records for the map at the Doomed Speed Demos Archive are:
This information was last verified in its entirety on January 15, 2018.