MAP20: The Greater Temple (Demonfear)

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Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption
The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.

MAP20: The Greater Temple is the twentieth map of Demonfear. It was designed by Adam Windsor.

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Walkthrough[edit]

Map of The Greater Temple
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room south of the starting point, press the lit gargoyle switch to reveal a room behind you with shells and rockets. (sector 83)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 43)
  3. facing east. (thing 44)
  4. facing west. (thing 45)
  5. facing west. (thing 46)
  6. facing west. (thing 47)
  7. facing south. (thing 48)
  8. facing east. (thing 49)

Statistics[edit]

Map data[edit]

Things 545
Vertices 983*
Linedefs 1213
Sidedefs 1782
Sectors 293
* The vertex count without the effect of node building is 923.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]