MAP20: The Path to Hell (Speed of Doom)

From DoomWiki.org

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
Speed of Doom maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.

MAP20: The Path to Hell is the twentieth map of Speed of Doom. It was designed by Darkwave0000 and uses Heretic's E1M4 track.

This map uses a forced suicide exit at the end to reset the player's inventory at the start of the next map.

Walkthrough[edit]

Map of The Path to Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the dark room past the big gate from the starting area, check the northeast corner. You will notice that it is missing one of the candles; press the part of the wall without a candle to reveal a backpack. (sector 787)
  2. In the lava cave east of the blue key, near the gargoyle switch at the south part of the area, there will be two arch-viles coming out from a lava fall. You can go where they came from to find a cache with a berserk pack, a soulsphere, and two energy cell packs. (sector 791)
  3. In the nukage cave west of the yellow key, go to the south side and circle the first structure with a mancubus inside. On the tile wall, close to the burnt tree, is a tiny switch that lowers a lift. (sector 793) It will lead you to a berserk pack, a soulsphere, and two energy cell packs respectively.
  4. In the red key tower, press the gargoyle switch at the top (watch out for the arch-viles ambush), then go back down the stairs. There will be another gargoyle switch to the east that opens a nearby alcove with a megaarmor. (sector 291)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:02.06 GrumpyCat 2021-04-14 sd20-102.zip
NM speed 2:16.20 GrumpyCat 2017-09-04 sd20n216.zip
UV max 6:39.49 mhrz 2023-11-19 sod20-63949.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:10.34 GrumpyCat 2021-04-14 sd20p110.zip
NoMo 1:10.71 paymentplan 2025-12-24 sod20o110.zip

The data was last verified in its entirety on January 9, 2026.

Statistics[edit]

Map data[edit]

Things 1230
Vertices 5961*
Linedefs 5898
Sidedefs 9872
Sectors 1001

* The vertex count without the effect of node building is 5035.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • The end level message seems to imply that there is no gateway to hell at the end of the path, and the only way for the marine to continue his mission is to kill himself in a coffin, so that his soul will be transferred to hell and go on fighting there.

See also[edit]

Sources[edit]

External links[edit]