MAP20: The Path to Hell (Speed of Doom)


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Speed of Doom maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.

MAP20: The Path to Hell is the twentieth map of Speed of Doom. It was designed by Darkwave0000 and uses Heretic's E1M4 track.

This map uses a forced suicide exit at the end to reset the player's inventory at the start of the next map.


Map of The Path to Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the dark room past the big gate from the starting area, check the corners. One of the corner niches is missing a candle: open this bit of wall for a backpack. (sector 787)
  2. In the lava cave with the ambush for the blue key, near the gargoyle switch, two arch-viles come out from a lava fall. Go to where they came from to find a cache with a berserk, a supercharge, and two energy cell packs. (sector 791)
  3. In the nukage cave behind the yellow key, go to the south side and circle the first structure with a mancubus inside. On the tile wall, close to the burnt tree, is a tiny green switch that lowers a lift. (sector 793) Your reward is a berserk, a supercharge, and two energy cell packs.
  4. The last one is in the red key tower. Hit the gargoyle switch at the top, deal with the arch-viles, then go back down the stairs. There will be a new gargoyle switch that opens a small alcove with a megaarmor. (sector 291)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:02.06 GrumpyCat 2021-04-14
NM speed 2:16.20 GrumpyCat 2017-09-04
UV max 6:39.49 mhrz 2023-11-19
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:10.34 GrumpyCat 2021-04-14
NoMo 1:12.54 Andrea Rovenski (Cyberdemon531) 2014-12-07

The data was last verified in its entirety on December 4, 2023.


Map data[edit]

Things 1230
Vertices 5961*
Linedefs 5898
Sidedefs 9872
Sectors 1001
* The vertex count without the effect of node building is 5035.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


  • The end level message seems to imply that there is no gateway to hell at the end of the path, and the only way for the marine to continue his mission is to kill himself in a coffin, so that his soul will be transferred to hell and go on fighting there.

See also[edit]


External links[edit]