MAP20: Trials (Community Chest 64)

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Community Chest 64 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Trials is the twentieth and final map of Community Chest 64. It was designed by thexgiddoomerx and uses the music track "".

Walkthrough[edit]

Map of Trials
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, a wall right next to the third corridor can be opened, and holds a BFG9000, a megasphere, a megaarmor, a berserk pack, two medikits, four backpacks, one box of shotgun shells, one box of bullets, one box of rockets and an energy cell pack. (sector 342)

Bugs[edit]

Two gib blood pools (Things 175 and 176) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 772
Vertices 2995*
Linedefs 1579
Sidedefs 2699
Sectors 361
* The vertex count without the effect of node building is 1277.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]