MAP20: X Marx the Spot (Revolution!)
From DoomWiki.org
Revolution! maps 12-20 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP20: X Marx the Spot is the twentieth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Black Colossus", composed by Shin Godzilla with edits by James Paddock (Jimmy).
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the southeast part of the castle, go through the wall of faces to the west to get a BFG9000. (sector 74)
- This sector does not exist anywhere in the level. see Bugs. (sector 73)
Bugs[edit]
The sector belonging to secret #2 is unused data in the SECTORS lump (which the game counts regardless) and thus is impossible to register as visited. It has no associated geometry and can not be viewed in any map editor; attempting to view sector 73 in Ultimate Doom Builder will point towards the alcove northeast of the castle, but this is because UDB strips unused sectors and then reorders normal sectors, redistributing the otherwise unused indices. This alcove can be properly identified as sector 109 in DEU and Eureka.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:58.89 | Boris Klimeš (dew) | 2011-04-11 | tv20-058.zip | |
NM speed | |||||
UV max | 1:58.09 | Kyle McAwesome | 2024-04-05 | tvr_max.zip | |
NM 100S | 1:10.14 | Kyle McAwesome | 2023-03-04 | tv20s110.zip | |
UV -fast | 2:50.29 | Jochen Schneidau (Angus) | 2006-03-01 | tv20f250.zip | |
UV -respawn | |||||
UV Tyson | 28:08.31 | Kyle McAwesome | 2019-03-31 | tv20t2808.zip | |
UV pacifist | |||||
NoMo | 0:56.71 | kvothesixstring | 2023-03-04 | tvr20o5671.zip |
The data was last verified in its entirety on May 12, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 97)
- facing east. (thing 170)
- facing south-east. (thing 171)
- facing north. (thing 172)
Statistics[edit]
Map data[edit]
Things | 174 |
Vertices | 1084* |
Linedefs | 1124 |
Sidedefs | 1582 |
Sectors | 111 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|