MAP20 (Armadosia: The Mad Corridor)

From DoomWiki.org

Armadosia maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP20 is the twentieth map of Armadosia: The Mad Corridor. It was designed by David Rivette (Arma Kero).

Walkthrough[edit]

Map of MAP20
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the big hallway at the east end of the map, head southwest, dropping down two levels, then open the wall with the bloody face to find health bonuses, armor bonuses, boxes of shotgun shells, and boxes of ammo. (sector 422)
  2. See Secret #1. (sector 423)
  3. At the exit portal, enter the south compartment and lower the east wall to get a BFG9000. (sector 805)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 15:46.20 Dylan Gill (TheV1perK1ller) 2017-07-11 ar20-1546.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 100S 4:17.34 Dylan Gill (TheV1perK1ller) 2017-07-11 ar20os417.zip

The data was last verified in its entirety on January 15, 2022.

Statistics[edit]

Map data[edit]

Things 641
Vertices 5274*
Linedefs 5203
Sidedefs 7666
Sectors 807

* The vertex count without the effect of node building is 4481.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]