BF THUD! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP20 is the twentieth map of BF_THUD!. It was designed by Christen Klie.


Map of MAP20
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. From the centre room, there are four paths each leading to a different exit. Each one has a secret wall which lowers on pressing immediately to the left after the door, revealing an area with an item. The area accessed from the south path contains a computer area map. (sector 113)
  2. The area accessed from the south path contains a backpack. (sector 114)
  3. The area accessed from the south path contains a megaarmor. (sector 115)
  4. The area accessed from the south path contains a megasphere. (sector 116)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 0:46.63 Revved 2013-06-07
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 20, 2021.


Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 6)
  2. facing west. (thing 7)
  3. facing north. (thing 8)
  4. facing east. (thing 9)
  5. facing south. (thing 49)


Map data[edit]

Things 50
Vertices 1048*
Linedefs 1036
Sidedefs 1260
Sectors 121
* The vertex count without the effect of node building is 940.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]