MAP21: BFG Containment Area (Greenwar II)

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Greenwar II maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
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MAP21: BFG Containment Area is the twenty-first map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent), Chris Kassap (lupinx-Kassman) and Sarah Mancuso (esselfortium), and uses a MIDI rendition of "Sigma Fortress B" from Mega Man X (sequenced by Jarron Woodsorrel) as its music track.

Analysis[edit]

Spawn pointsUnmarked
Map of BFG Containment Area

Map layout[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing north-east. (thing 2)
  2. facing north-east. (thing 6)
  3. facing west. (thing 7)
  4. facing south. (thing 9)
  5. facing south. (thing 10)
  6. facing south. (thing 11)
  7. facing south-east. (thing 12)
  8. facing north-east. (thing 13)
  9. facing north-east. (thing 14)
  10. facing west. (thing 17)
  11. facing south-west. (thing 18)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 89
Vertices 4322*
Linedefs 3861
Sidedefs 6944
Sectors 562
* The vertex count without the effect of node building is 3216.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 1
Super shotgun 10
Chaingun 1
Rocket launcher 2
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 4
Box of shotgun shells 7
Box of rockets 2
Energy cell 4
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 9
Armor 1
Items 1-2 3 4-5
Armor bonus 11
Health bonus 14
Backpack 1
Miscellaneous 1-2 3 4-5
Deathmatch start 11

See also[edit]

External links[edit]