MAP21: Bloody Garden (TNT: Revilution)


TNT: Revilution maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
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MAP21: Bloody Garden is the twenty-first map of TNT: Revilution. It was designed by Eradrop, who also composed the level's music track, "Becoming a Machine." The par time is 7:45.


Map of Bloody Garden
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Return to Secret #6 after obtaining the blue key and use this switch, and the switch behind it, to lower a lift up. This will net you four boxes of rockets. (sector 303)
  2. Once you grab the red key, get on the ledge to the right of the blood river and go up the steps to find a switch. Press it, and return to the red key area to find the lift is rising up. Lower it and ride it all the way up, then jump to the switch platform to use the switch. This raises a bridge going southeast which nets you lots of supplies. (sector 306)
  3. Once you return to your starting area, go all the way to the starting area, then down into the blood pit where the caged chaingun was. There will be another switch here. Press it, then return to the starting room. Look to your left to spot a teleporter, which allows you to telefrag all the immobile cyberdemons you saw and takes you to a ledge near the starting room with a number of useful supplies. (sector 820)
  4. Go down the blood river on the east side of the map all the way until you reach the middle, then go north and northeast to the room with multiple doors and a lift. Attempting to use the lift opens up all the doors. Go into the leftmost room and press on the wall at the end to reveal a secret room. Grabbing the single health bonus here reveals a wall behind you with an arch-vile guarding a soul sphere. (sector 894)
  5. Once you get the yellow key, go south all the way to the middle area of the map, then take the lift to the southwest. Go southwest through the open valley, killing the horde of revenants that warp in. The next area has a lift, where pressing two switches at the top reveals a soul sphere and teleports you back to the middle of the map. (sector 918)
  6. At the leftmost area on the way to the blue key, flipping the switch at the end releases some monsters, including mancubi at the northwest wall. You can open the left terminal in their area, leading to a secret passage with armor bonuses, a stimpack, a medikit, and a switch requiring the blue key. (sector 966)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 12)
  2. facing north. (thing 1184)
  3. facing north. (thing 1185)
  4. facing north. (thing 1186)
  5. facing west. (thing 1187)


Map data[edit]

Things 1196
Vertices 6436*
Linedefs 4953
Sidedefs 8202
Sectors 989
* The vertex count without the effect of node building is 4311.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]