MAP21: Centennial Mine (100LineT)

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100LineT maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
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MAP21: Centennial Mine is the twenty-first map of 100LineT. It was designed by Travers Dunne (traversd) and uses the music track "".

Walkthrough[edit]

Map of Centennial Mine
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the south end of the map, follow the trail of health bonuses to the red door, then enter the lava going northwest and flip the switch there. Head onto the lift northeast of the switch and ride it so you can go to the northern platform, then quickly run to the west and pick up a super shotgun before its platform rises. The second step out of the lava near the south end of the map is what triggers this secret sector, which then keeps the platform lowered for ten seconds. (sector 7)
  2. At the northern lift, as it is rising up, go through either the northwest or northeast walls with the electricity symbol on them. If you do it right, you will be in a secret cage where you can get a soul sphere. (sector 14)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 15)
  2. facing west. (thing 153)
  3. facing north. (thing 157)
  4. facing east. (thing 158)
  5. facing north. (thing 159)
  6. facing south. (thing 160)

Statistics[edit]

Map data[edit]

Things 164
Vertices 90*
Linedefs 100
Sidedefs 159
Sectors 33
* The vertex count without the effect of node building is 70.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]