MAP21: Centennial Mine (100LineT)
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100LineT maps 21-30 |
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MAP21: Centennial Mine is the twenty-first map of 100LineT. It was designed by Travers Dunne (traversd).
Contents
Walkthrough[edit]
Essentials[edit]
Take the chainsaw and follow the walkway round to a platform with zombiemen and demons, then walk north to a lift with a shotgun - you will see the red keycard on a ledge ahead along with two chaingunners. Flip the switch under the ledge to go down to the floor below, kill the monsters waiting here then flip the switch on the north-west wall to lower the ledge holding the red key, as well as two platforms with mancubi, imps and zombies.
With the red key, go back to the starting point then drop into the lava below and run south into a tunnel that leads to imps and shotgun guys. Continue east up the steps and open the red door at the top to reveal a rocket launcher, then flip the switch underneath the door to lower a platform with the yellow keycard which is defended by an arch-vile and other monsters. With the yellow key, go to the east end of the map and slay the arch-vile, mancubi and other monsters that have been released here, then open the exit door to reveal the final switch.
Other points of interest[edit]
Secrets[edit]
- At the northern lift, as it is rising up, go through either the north-west or north-east walls with the electricity symbol on them. If you do it right, you will be in a secret cage where you can get a supercharge. (sector 14)
- At the south end of the map, follow the trail of health bonuses to the red door, then enter the lava going north-west and flip the switch there. Head onto the lift northeast of the switch and ride it so you can go to the northern platform, then quickly run to the west and pick up a super shotgun before its platform rises. The second step out of the lava near the south end of the map is what triggers this secret sector, which then keeps the platform lowered for ten seconds. (sector 7)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south. (thing 15)
- facing west. (thing 153)
- facing north. (thing 157)
- facing east. (thing 158)
- facing north. (thing 159)
- facing south. (thing 160)
Statistics[edit]
Map data[edit]
Things | 164 |
Vertices | 90* |
Linedefs | 100 |
Sidedefs | 159 |
Sectors | 33 |
Things[edit]
This level contains the following numbers of things per skill level:
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